Zone Of The Enders Review
Hideo Kojima, the man behind Metal Gear Solid 2, was working on a Mech game called ZoE, as everyone knows, when he was dealing with this game. A game called Zone of the Enders, released shortly before Metal Gear Solid 2, must be the playable demo of Metal Gear Solid 2 that came out of the package because it sold so much.
The game is about mech battles in which robots fight each other. I wonder what made Zoe better than Armored Core, one of the best mech games ever released? Although I have finished the game, I still have not found the answer to this question, and it seems that I will not find it. In fact, there is no answer to this question for me, because ZoE is not a very successful game in general.
The game is set in the year 2172. Earth has already been abandoned and settled in space colonies established in different galaxies. Our young hero, Leo Stenbuck, has settled in Anitilia, A Space Station on Jupiter’s Moon. Leo’s life continued as normal here, until the takii mechs, the mechs with their names in the game, invaded the colonies. As he escapes the invasion with his family and friends, Leo finds himself inside a mecha named Jehuty and participates in mech wars with the help of Ada, a computer. Unlike Armored Core, you control the mech as a third person. All the fights in the game are in the air , passing over cities. You can also land on the ground, but given that Jehuty’s height is equal to a three-story building, it is not very clear that you are on the ground : ) )
You have to take me because
Although there is an Allising problem, the graphics look clean. The mecha’s shape and design are impeccable. (After all, Hideo Kojima is behind the work) other than that, the explosion, beam and lighting effects in the game are dazzling. But apart from these effects, I think the graphics are not very sufficient. If you carefully examine the coatings and buildings, you will understand that the graphics are not focused. According to MGS2, the atmosphere of the game, as well as the fairly low-quality image, may seem pretty bad to you if you don’t like Mech-style games. Don’t go into too much detail, the superficialness of cities also passes as a minus point to the household of Zone of the Enders. If ZoE is one of the first games you’ve switched from PS one to PS2, you may like the graphics, but if you’ve seen other games on PS2, the graphics may not satisfy you either. And the music is the biggest lack of the game. As a result of the fact that the in-game music is always the same and makes you hate the game instead of putting you in the mood, the sound effects also repeat themselves, the game can start to become boring after a certain place.
Control of the game is not as difficult as controlling robots found in mech games on the PC. The controls are very simplified compared to those games. Already, the fact that the game is played from the point of view of the third person is the biggest indicator of this. So it’s not hard to get used to controls, you can dominate robots in a short time.
Demo of MGS2 next to me
ZoE feels like she’s always doing the same thing, even though you’re going through the game, and when you’re comforting yourself that it’s going to change a little later, you look at the game being over. If you don’t like this style, you can’t expect a game like this to entertain you. Amuse aside, trouble comes to you. Zone of the Enders seems to have thoroughly exploited players using the demo of Metal Gear Solid 2. If you don’t like the genre very much and you didn’t get the game, definitely stay away. No, if you’re one of those who sees the demo like me and jumps into the game, the best thing you can do is play the MGS2 demo many times.