Mortal Kombat: Deadly Alliance Review

Mortal Kombat: Deadly Alliance

Deadly Alliance, the first Mortal Kombat concept game created for PS2, contains a number of innovations compared to previous Mortal Kombat games and stands out as a slightly different game.

“Get Over Here”

The game retains its atmosphere in old Mortal Kombat games and the usual tournament-based game system, and means something familiar to players who are amade to MK games. Many of the old MK characters, such as Scorpion, Rayden, Sonya and Sub-Zero, are still present in the game’s script. Besides, of course, new fighters have been added to our game. Among them, a winged vampire named Nitara, Frost, Hsu Hao and interesting characters with different fighting abilities named Bo’ Rai Cho join the Deadly Alliance world.

The fighting system has been modified with various multi-fighting systems. According to this, each character has three different fighting styles. Two of them are close combat and one is armed combat. In addition, all these combinations can come into play during fights. Mortal Kombat’s invariable strike combos are also shaped by armed variations in this game, resulting in plenty of combos that require the use of serial keys and fights that are both worth traveling and playing. And when you have experience in this regard, you have a chance to create your own combos. It is possible to increase this ability by using Konquest mode, which includes dozens of combo moves that we must achieve for each character. My site is extremely simple; we are trying to apply the combos requested from us on the character given to the screen, and this is rated from easy to difficult.

Deadly Alliance also includes several mini-games. Before each fight in Arcade mode, mini-sections can appear, and in these sections, we attempt hard objects such as bamboo and charcoal to experiment with power. Besides different mini-games like this, things like MK’s secret arena and characters are waiting to open again in some way!


The graphics of the game are above average, meaning that it is neither missing nor more than can be hoped for. Again, the element of blood and scientific violence is too much in the game. Fatalities also look sadistic and quite beautiful again. The sounds are also of the quality that can be expected from a fighting game. The sounds of characters during fights, their reactions when they are hit, and the sounds of pain, as well as the sounds of a horror movie that can make a person nervous in the background, add strength to the atmosphere of the game.

In fact, there are no innovations that can be called major changes in the game, but in fact, there is no need for an excessive expectation for The Mortal Kombat series. In short, Mortal Kombat: Deadly Alliance reveals the power of Mortal Kombat again.

Yazı hakkında görüşlerinizi belirtmek istermisiniz?

%d blogcu bunu beğendi: