.hack//G.U. is a progression of single-player activity pretending games for the PlayStation 2, created by CyberConnect2 and published by Namco Bandai Games somewhere in the range of 2006 and 2007.
The arrangement contains three games: .hack//G.U. Vol. 1//Rebirth, .hack//G.U. Vol. 2//Reminisce and .hack//G.U. Vol. 3//Redemption. As in the previous .hack games, .hack//G.U. simulates an enormously multiplayer online pretending game (MMORPG) called The World—the player controls a character who plays the anecdotal web based game. They were coordinated by Hiroshi Matsuyama who planned to address reactions of the previous arrangement. Its story, by Tatsuya Hamazaki, was composed concurrently with .hack//Roots, an anime set before the occasions of the games.
The story focuses on a character named Haseo. He hunts another player named “Tri-Edge” who slaughtered his companion Shino inside the game and left her in a trance like state, all things considered. Haseo joins an organization that is likewise tracking Tri-Edge. The explanation Shino and different players fall into extreme lethargies is associated with AIDA, a mysterious computer inconsistency that contaminates their characters. During the arrival of the games in Japan, Bee Train produced .hack//Roots, which portrays Haseo’s first days in The World. The arrangement has additionally been adjusted into a manga, a light novel, and a CGI film.
Basic gathering to the games has been lukewarm with commentators focusing on how the designers managed the issues regarding the previous .hack games and the execution of the storyline across the three titles. The primary game got higher ratings; pundits adulated the expansion of new gameplay features while parts from the story have been named as filler. Average scores declined across the three games. A high-definition remaster of the trilogy, .hack//G.U. Last Recode, was delivered for the PlayStation 4 and Microsoft Windows in November 2017. The remaster marks the first occasion when that .hack//G.U. was delivered in Europe. The assortment got more acclaim than the original trilogy for solving issues with the gameplay and show but was scrutinized for the absence of assortment in dungeons.