H2O: Footprints in the Sand

H2O: Footprints in the Sand

H2O: Footprints in the Sand is a Japanese grown-up visual novel by Makura that was delivered on June 23, 2006 for Windows as a DVD; a variant playable on the PlayStation 2 under the title H2O + followed on April 24, 2008 with grown-up content eliminated, yet in its place will be extra situations and illustrations not found in the original delivery.

H2O is Makura’s first game; a continuation named Root After and Another was subsequently created in October 2007. The interactivity in H2O follows a plot line that offers pre-determined situations with courses of interaction, and spotlights on the allure of the three female main characters. There are two methods of ongoing interaction, the Blindness Effect and Normal Effect, where the previous plays on the way that the hero is blind, and the last mode eliminates the additional component of interactivity the Blindness Effect has. The story is broken into three sections: the original introduction and meeting, following by a partition and get-together, lastly ending with the hero choosing one of the young ladies and spending the remainder of the game with her.

A manga variation, drawn by Kira Inugami, was serialized in Kadokawa Shoten’s Comp Ace somewhere in the range of 2007 and 2008. A 12-scene anime by the movement studio Zexcs broadcasted in Japan among January and March 2008 on the Fukui TV station. A few music collections have likewise been delivered. The name H2O comes from the primary letter of the three main heroines: Hayami, Hinata, and Otoha. Footprints in the Sand comes from a sonnet; the initial segment of this sonnet showed up in scene one of the anime and the second half in the final scene.


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