Grand Prix Challenge
Grand Prix Challenge is a Formula One dashing computer game created by Australian designer Infogrames Melbourne House and distributed by Infogrames for PlayStation 2.
It was delivered in Europe on 22 November 2002, and was authoritatively authorized by Formula One Administration. It was subsequently delivered on 28 February 2003 in New Zealand and Australia, March 3 in North America and May 22 in Japan.
The game highlights every one of the drivers, vehicles and circuits from the 2002 Formula One season. Australian designer Torus Games likewise provided the workmanship for the Silverstone (UK), Magny-Cours (France) and Montreal (Canada) hustling tracks. Vehicles in the game are made of around 17,000 polygons.