Baldur’s Gate: Dark Alliance II
Baldur’s Gate: Dark Alliance II is a 2004 hack and slash activity pretending game for PlayStation 2 and Xbox.
Created by Black Isle Studios, the game was published by Interplay Entertainment, and distributed by Vivendi Universal Games in North America and Avalon Interactive in Europe. It is the sequel to the 2001 game Baldur’s Gate: Dark Alliance.
The game is set in the Forgotten Realms crusade setting of Dungeons and Dragons, and the interactivity is based on the rules of Dungeons and Dragons third Edition, which were released in 2000. Dark Alliance II is an immediate sequel to the first Dark Alliance game, with the story following five adventurers endeavoring to save Baldur’s Gate from a developing insidiousness, and ascertain the destiny of the protagonists from the first game.
Dark Alliance II was generally welcomed on the two platforms, albeit numerous critics felt it was very little of a progression on the first game. A sequel was arranged, yet was dropped from the get-go being developed because of legitimate problems and the closure of Black Isle Studios after Interplay went bankrupt. The use of the Dark Alliance game motor prompted a lawsuit documented by the motor’s creators, Snowblind Studios, against publishers Interplay, which affirmed the motor had been used in the game without Snowblind’s permission.